Abstract
The base implementation of the State interface.
Protected
Creates the state.
The FSM that will contain the state.
The name of this state.
Readonly
The FSM that contains the state.
The name of the state.
Visiting the state.
The visitor.
Checks whether the starting state of the fsm is this state. In this case, the fsm is notified about the starting of the FSM.
CancelFSMException
Uninstall (ie flushes) the state. Useful to clear data. The state must not be used after that.
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The base implementation of the State interface.